Version 0.2 Particle Simulation
Version 0.2
Major Updates
-Particle bases
- Each particle has three bases A, B, C. Each base has a value from 1 - 51.
- Bases are now used as the system for attraction and color
- Particles are colored from the bases. Multiply each base by 5 and you will get an RGB value
- The equation (selfC * otherC + otherA / selfB + self A - otherA = Attraction) is used when to particles are close to each other
-Particle Base Editor
- The editor allows for the addition and removal of particle types the max amount of particles is 11 and minimum is 1.
- The bases of particles can be edited to different amounts using the Particle Base Editors sliders.
- Particle box wrapping
- Particles now create invisible duplicates of themselves when close to the edge of the boundary box. This allows a continuous interaction between particles that are on opposite sides of the box but close to the walls of it.
Minor updates
- Info text in the menu has been moves to the bottom of the screen
- Powers button has been moved in the menu because of a weird bug causing it not to work properly. This issue has been resolved.
Files
Get Particle Simulation
Particle Simulation
This game is a simulation of how particles interact based off of an attraction rule
Status | Prototype |
Author | ExaltedOne148 |
Genre | Simulation |
Tags | 2D, Physics |
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